Star Stones and Perfection
Perfection is tempered with Star Stones only. +N Stones and equipment give no Perfection exp.
| Item | Perfection exp |
|---|---|
Twilight Star Stone | 10 |
Bright Star Stone | 100 |
Radiant Star Stone | 1,000 |
Splendid Star Stone | 10,000 |
Fallen Stardust | worth 1, but it doesn't temper: fuse it into Star Stones |
Star Stones stack to 99. The forge still takes one stone per temper: a pile in a slot gives one stone, not the whole pile.
Star Stones and Fallen Stardust you find are tradable. A bound input always gives a bound output, at the Incubator and in Star Fusion.
The Star Keeper
The Star Keeper stands in Twin City (290,304). He runs the Incubator and Star Fusion, and hands out the Constellation gift.
The Incubator
Put in a +N Stone and it hatches Fallen Stardust worth half the stone's old Perfection exp, at 100 exp an hour.
| Stone | Fallen Stardust out | Time |
|---|---|---|
+1 Stone | 5 | 3 min |
+2 Stone | 20 | 12 min |
+3 Stone | 60 | 36 min |
+4 Stone | 180 | 1 h 48 min |
+5 Stone | 540 | 5 h 24 min |
+6 Stone | 1,620 | 16 h 12 min |
+7 Stone | 4,860 | 48 h 36 min |
+8 Stone | 14,580 | 145 h 48 min |
- Slots: 2 for everyone, a 3rd at VIP 4 and a 4th at VIP 6. Your VIP level when the stone goes in counts; a running slot finishes even if your VIP ends.
- Only permanent stones go in: a stone with a time limit is refused.
- The stone is taken when it goes in. Cancelling gives the stone back and no Fallen Stardust.
- A bound stone hatches bound Fallen Stardust, and that Fallen Stardust counts toward your weekly Silver Shop limit (below).
Star Fusion
10 of a kind make 1 of the next, for free and with the same exp:
Fallen Stardust โ
Twilight Star Stone โ
Bright Star Stone โ
Radiant Star Stone โ
Splendid Star Stone
Unbound pieces fuse first and come out unbound. If bound pieces go in, the result is bound. Only permanent pieces fuse: pieces with a time limit are refused.
Silver Shop weekly limit
The SilverBroker in the Market sells Star Stones for silver, up to 30,000 exp of Star Stones per account a week (for example 3 Splendid Star Stones, or any mix). The limit resets every Monday at 00:00 server time. The shop's tooltip and the SilverBroker's dialog show how much you have left. Like everything from the Silver Shop, these stones are bound. The Incubator shares this allowance: bound Fallen Stardust you hatch counts toward the same 30,000 exp, and a bound stone that would go over it is refused.
The Constellation
- Every Star Stone tempered into Perfection anywhere on the server fills the week's Constellation. Its target follows the number of active players.
- See how full it is at the top of the game screen, next to the Day Theme, and on How Nox works and the Events page.
- When it fills, the next day the whole server gets +10% hunting drops. It doesn't stack with other bonus days: on a Hunting Day the bonus stays +10%.
- The gift: every character that tempered at least 100 exp of Star Stones in a week the Constellation filled can claim 5
Twilight Star Stones from the Star Keeper, that week or the next. Make room in your bag first. - It resets every Monday at 00:00 server time.
Starfall Nights
- Every night from 22:00 to 23:00 server time a star falls at a random spot on each of the 19 level-100+ hunting maps, and on Boss Island, Dragon Island and Deityland. A world message and a minimap mark show where.
- A new star falls 10 minutes after the last one on that map is taken. At 23:00 any star left fades.
- Each star is guarded. The guards give normal exp but drop nothing.
- When the last guard falls, the star shatters and its Star Stones and Fallen Stardust scatter on the ground. The team that killed the last guard owns them for 15 seconds, then anyone can grab them. They vanish after 30 seconds.
- You must be level 100+ to pick up starlight.
- Each account can pick up to 2,500 exp of starlight a night, all its characters together. Once you reach it, leave the rest to others.
| Where | Guards |
|---|---|
| Hunting maps, level 100+ | 2 Star Sentinels (level-120 elites, 500,000 life each) |
| Boss Island | 3 Star Sentinels |
| Dragon Island | 4 Star Specters and a Star General (2,000,000 life) |
| Deityland | a Star Nightmare (5,000,000 life) and 4 Star Specters |

+1 Stone
+2 Stone
+3 Stone
+4 Stone
+5 Stone
+6 Stone
+7 Stone
+8 Stone